Game Talks
Monday 23 November 2015
PS4 vs Xbox One: which is better?
Friday 13 November 2015
Diablo 3's Crazy New Set Bonus Being Dialed Way Back
Among the announcements made during Diablo III's BlizzCon panel
were the details of a new bonus for the Legacy of Nightmares set. It
sounded incredibly powerful, and not long after going live on the Public
Test Realm, Blizzard has announced it's reducing the bonus by a large
amount.
As outlined in our story on the 2.4.0 patch last week, the redesigned version of Legacy of Nightmares is intended as an alternative to using other sets (which tend to provide some of the best possible bonuses). Provided you aren't receiving any other set bonuses, equipping this set's two rings would increase your damage by 800 percent and reduce damage taken by 4 percent for each Ancient item you have equipped. Suffice it to say, that's a significant bonus, and one that's dramatically more attractive than the existing version (more gold, a better chance to find magical items, and the occasional skeleton companion).
As outlined in our story on the 2.4.0 patch last week, the redesigned version of Legacy of Nightmares is intended as an alternative to using other sets (which tend to provide some of the best possible bonuses). Provided you aren't receiving any other set bonuses, equipping this set's two rings would increase your damage by 800 percent and reduce damage taken by 4 percent for each Ancient item you have equipped. Suffice it to say, that's a significant bonus, and one that's dramatically more attractive than the existing version (more gold, a better chance to find magical items, and the occasional skeleton companion).
The next update for the PTR version
of the game will tone this done significantly--the damage bonus will
drop to 100 percent. That's closer to the 75 percent bonus that Blizzard
had originally envisioned, but it wanted to try something much higher
to see how it would go.
"One of the things that
we use the Public Test Realm for is to test ideas out--sometimes even
crazy ideas," senior technical game designer Wyatt Cheng wrote on the Diablo forums
today. "In our original images and communication, we had listed the
bonus at a decidedly not-crazy 75 percent. But in the spirit of crazy
ideas, we went live with 800 percent to give us a chance to gather data
at radically different values and, eventually, find the value that’s
best for the greatest number of our players.
"We
need a lot of creative players testing the limits and the best way we
could accomplish this was to turn it way overboard. Of course, drastic
changes like this are inherent to what a PTR is used for, and players
need to be prepared for these outcomes."
There's
a technical explanation in the post that explains how the change
compares with scaling in Greater Rifts if you're interested in the math.
But the bottom line is Blizzard didn't "want Legacy of Nightmares to
become required for top-tier builds."
"We want
it to be a viable option among many," Cheng said. "We think Legacy of
Nightmares is really going to shine in allowing lots of build variety
for 'fun' builds. The last few patch cycles have seen a massive number
of builds emerge that are focused on activities other than pushing
Greater Rifts."
There's not yet a date for when the 2.4.0
patch--which adds new areas, among many other things--goes live, but
you can try the in-development version of it now on the PTR.Street Fighter 5 Will Tell Its Story Differently Than Past Games, Says Capcom
Street Fighter V may
draw inspiration from contemporaries such as NetherRealm Studios'
recent Mortal Kombat titles to present its story in a completely new
way.
In an interview with HipHopGamer, producer Matt Dahlgren was asked whether Capcom intends to change the way it delivers story in light of the positive reception to Mortal Kombat and Mortal Kombat X's cinematic approach to storytelling.
"I can't reveal specifics on our story, but I can say we are going to be doing things differently this time around," Dahlgren replied. "We're definitely paying attention to what our competitors are doing and want to raise the bar."
He continued: "Our story content is going to be unique and different from any previous Street Fighter game."
Street Fighter V does not currently have a confirmed release date, but Capcom has said that the game will be out during its current fiscal year, which ends on March 31, 2016.
Capcom has announced the next Street Fighter V beta will begin later this month. This second beta will support cross-platform play between PlayStation 4 and PC.
Laura Matsuda, a Brazillian Jiu-Jitsu user, was announced recently for the game. As the heir to the famed Matsuda Jiu-Jitsu fighting style, she travels the world seeking out strong opponents to defeat, building a legendary name for her style.
Capcom previously confirmed that there will be four brand new characters coming to Street Fighter V. In addition to Laura, the studio has already revealed Necalli and Rashid. One more completely new character announcement is still left.
Take a look at a gallery of Laura screenshots below.
In an interview with HipHopGamer, producer Matt Dahlgren was asked whether Capcom intends to change the way it delivers story in light of the positive reception to Mortal Kombat and Mortal Kombat X's cinematic approach to storytelling.
"I can't reveal specifics on our story, but I can say we are going to be doing things differently this time around," Dahlgren replied. "We're definitely paying attention to what our competitors are doing and want to raise the bar."
He continued: "Our story content is going to be unique and different from any previous Street Fighter game."
Street Fighter V does not currently have a confirmed release date, but Capcom has said that the game will be out during its current fiscal year, which ends on March 31, 2016.
Capcom has announced the next Street Fighter V beta will begin later this month. This second beta will support cross-platform play between PlayStation 4 and PC.
Laura Matsuda, a Brazillian Jiu-Jitsu user, was announced recently for the game. As the heir to the famed Matsuda Jiu-Jitsu fighting style, she travels the world seeking out strong opponents to defeat, building a legendary name for her style.
Capcom previously confirmed that there will be four brand new characters coming to Street Fighter V. In addition to Laura, the studio has already revealed Necalli and Rashid. One more completely new character announcement is still left.
Take a look at a gallery of Laura screenshots below.
Check Out Every Game Mode in Star Wars Battlefront
If you're an Xbox One owner with a subscription to EA Access, you've probably already been trying out Star Wars Battlefront.
For everyone else, we've put together some gameplay clips showing you
each and every one of Battlefront's competitive multiplayer modes to
tide you over until the game's launch date on Tuesday November 17. Check
them out below.
Blast
Blast is Star Wars Battlefront's straight-up team deathmatch mode.
Fighter Squadron
Fighter Squadron allows you to take to the skies in iconic Star Wars ships and partake in massive aerial battles.Cargo
A capture-the-flag mode where teams are trying to steal each other's cargo and carry it into their own drop zone.Hero Hunt
This one's simple: you play as a hero and everyone else is gunning to take you out. Whoever deals the killing shot then becomes a new hero and the cycle renews.Supremacy
Supremacy is a tug-of-war, zone control game type where you win by capturing the enemy's home base. But you'll need to have captured (and retained) all previous points before you can take on home base.Walker Assault
As one of the modes available during the beta, many players may already be familiar with Walker Assault. Simply put, Imperial Walkers need to be stopped, with this game type offering asymmetrical attack and defend gameplay.Blast
Blast is Star Wars Battlefront's straight-up team deathmatch mode.
Drop Zone
Two teams battle to take control of escape pods dropping from space.Droid Run
Droid Run feels a little like a traditional domination mode, but the zones here are droids that wander around the map.Heroes vs Villains
This mode allows you to play as the heroes or villains of Star Wars Battlefront, with other players acting as "bodyguards."
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